Techniques
Techniques That Everyone Has
Technique's NameEnergy RequirmentsRange; SpeedDamage
Punch10 Fighting AbilitySpeed of Gundam; 1x250
Kick20 Fighting AbilitySpeed of Gundam; 1x2100
Self Detonate Note:Destroys Your Gundam100 Weapon Ability and 100 Fighting AbilityN/A cannot be dodged; 15 block radius2000
Weapon Ability Techniques
Technique's NameEnergy RequirmentsRange; SpeedDamage
Vulcan Blast20 Weapon Ability1 x 10; 90100 Damage
Machine Blast25 Weapon Ability1 x 10; 90150 Damage
Cannon Attack30 Weapon Ability1 x 15; 110200 Damage
Gattling Attack50 Weapon Ability1 x 15; 110260 Damage
Twin Gattling Attack75 Weapon Ability1 x 15; 110720 Damage
Double Gattling Attack100 Weapon Ability1 x 15; 110800 Damage
Blasting Attack40 Weapon Ability1 x 10; 90180 Damage
Chain Attack40 Weapon Ability1 x 10; 90100 Damage
Mini-Gun Blast30 Weapon Ability1 x 10; 90200 Damage
Gun Blast20 Weapon Ability1 x 10; 90100 Damage
Flame Blast50 Weapon Ability1 x 18; 80200 Damage
Flame Thrower75 Weapon Ability1 x 18; 80300 Damage
Homming Missle Barrage30 Weapon AbilityAny opponent within an 18 Block Radius; N/A cannot be dodged360 Damage
Micro-Missle Barrage40 Weapon AbilityAny Opponent in strait line of you like a X; 130480 Damage
Super Homming Missle Barrage120 Weapon AbilityAny opponent within an 18 Block Radius; N/A cannot be dodged1320 Damage
Super Micro-Missle Barrage160 Weapon AbilityAny Opponent in a strait line of you like an X; 1301600 Damage
Torpedo Attack40 Weapon AbilityAny opponent in a strait line of you like an X; 130240 Damage
Bazooka Attack40 Weapon AbilityAny opponent in a strait line of you like an X; 130360 Damage
Technique's NameTimes can be used per turnSpeed; RangeDamage
Beam AttackIf you have 200 or more Weapon Ability it can be used up to 5 times, less than that 2 times200; 1 x 15150 Damage
Twin Beam AttackIf you have 200 or more Weapon Ability it can ve used up to 5 times, less than that 2 times200; 1 x 15300 Damage
Rifle ShotIf you have 200 or more Weapon Ability it can be used up to 5 times, less than that 2 times200; 1 x 15200 Damage
Dober ShotIf you have 200 or more Weapon Ability it can be used up to 5 times, less than that 2 times400; 3 x 20400 Damage
Super Dober ShotIf you have 200 or more Weapon Ability it can be used up to 5 times, less than that 2 times400; 3 x 20400 Damage
Beam ShotIf you have 200 or more Weapon Ability it can be used up to 3 times, less than that 1 times500; 3 x 20600 Damage
Mega ShotIf you have 200 or more Weapon Ability it can be used up to 3 times, less than that 1 times500; 5 x 20800 Damage
Buster BlastCan only be fired once per turn800; 5 x 25500 Damage
Twin Buster BlastCan only be fired once per turn1000; 5 x 251000 Damage
Spinning AttackCan only be fired once per turnN/A cannont be dodged; 25 block radius500 Damage
Fighting Ability Techniques
Technique's NameEnergy RequirmentsRange; SpeedDamage
Head Grab30 Fighting Ability1 x 5; Speed of Gundam150 Damage
Crush Note:Can only be done while doing Head Grab200 Fighting Ability1 x 5; Speed of GundamN/A Destroys the Head of the Gundam, Ending the Battle Note:can only be done when opponent has 500 or less Power Ability left
Throw Note:Can only be done while doing Head Grab30 Fighting Ability1 x 5; Speed of Gundam250 DamageNote:Will only work in space if you throw them into another Gundam or Object
Beam Slash40 Fighting Ability1 x 2; Speed of Gundam150 Damage
Thunder Slash90 Fighting Ability1 x 2; Speed of Gundam400 Damage
Beam Tornado120 Fighting Ability1 x 2; Speed of Gundam600 Damage
Twin Beam Slash70 Fighting Ability1 x 2; Speed of Gundam300 Damage
Twin Thunder Slash120 Fighting Ability1 x 2; Speed of Gundam600 Damage
Twin Beam Tornado150 Fighting Ability1 x 2; Speed of Gundam800 Damage
Lance Stab100 Fighting Ability1 x 2; Speed of Gundam450 Damage
Spinning Lance Attack130 Fighting Ability1 x 2; Speed of Gundam650 Damage
Trident Stab120 Fighting Ability1 x 2; Speed of Gundam600 Damage
Spinning Trident Stab160 Fighting Ability1 x 2; Speed of Gundam900 Damage
Beam Stab60 Fighting Ability1 x 2; Speed of Gundam300 Damage
Twin Beam Stab80 Fighting Ability1 x 2; Speed of Gundam500 Damage
Plasma Slash90 Fighting Ability and 50 Damage to yourself1 x 2; Speed of Gundam500 Damage
Plasma Stab130 Fighting Ability and 50 Damage to yourself1 x 2; Speed of Gundam700 Damage
Shield GaurdN/AN/A; Speed of GundamN/A Reduces Damage taken by 1/2
Shield ShotNote:you have to go pick the shield back up, it will be 1 space infount of your target60 Fighting Ability1 x 15; 90300 Damage
Super Shield ShotNote:if you do Super Shield Shot your shield gets destroyed and you have to buy a new one or buy scrap90 Fighting Ability1 x 15; 901000 Damage
Knife Slash60 Fighting Ability1 x 2; Speed of Gundam150 Damage
Knife Stab90 Fighting Ability1 x 2; Speed of Gundam200 Damage
Tornado Spin110 Fighting Ability1 x 2; Speed of Gundam400 Damage
Scalp Attack60 Fighting Ability1 x 2; Speed of Gundam150 Damage
Tamahalk ThrowNote:you have to go pick the Heat Halk back up, it will be 1 space in frount of your target70 Fighting Ability1 x 15; Speed of Gundam200 Damage
Halk Attack100 Fighting Ability1 x 2; Speed of Gundam300 Damage
Sortle Slash60 Fighting Ability1 x 2; Speed of Gundam150 Damage
Sortle Stab70 Fighting Ability1 x 2; Speed of Gundam200 Damage
Sortle ThrowNote:you have to go pick the Sortle back up, it will be 1 space infount of your target100 Fighting Ability1 x 15; 90300 Damage
Deadly Sortle SlashNote:In order for you to be able to do Deadly Sythe Slash you have to have taken more than 1200 Damage85 Fighting Ability1 x 2; Speed of Gundam250 Damage
Deadly Sortle StabNote:In order for you to be able to do Deadly Sythe Stab you have to have taken more than 1200 Damage95 Fighting Ability1 x 2; Speed of Gundam300 Damage
Deadly Sortle ThrowNote:In order for you to be able to do Deadly Sythe Throw you have to have taken more than 1200 Damage, and you have to go pick it up, it will be 1 space infrount of the target150 Fighting Ability1 x 15; 90600 Damage
Beam Sortle Slash80 Fighting Ability1 x 2; Speed of Gundam250 Damage
Beam Sortle Stab100 Fighting Ability1 x 2; Speed of Gundam400 Damage
Beam Sortle ThrowNote:you have to go pick the Sortle back up, it will be 1 space infount of your target130 Fighting Ability1 x 15; 90600 Damage
Deadly Beam Sortle SlashNote:In order for you to be able to do Deadly Beam Sythe Slash you have to have taken more than 1200 Damage120 Fighting Ability1 x 2; Speed of Gundam500 Damage
Deadly Beam Sortle StabNote:In order for you to be able to do Deadly Beam Sythe Stab you have to have taken more than 1200 Damage140 Fighting Ability1 x 2; Speed of Gundam800 Damage
Deadly Beam Sortle ThrowNote:In order for you to be able to do Deadly Beam Sythe Throw you have to have taken more than 1200 Damage, and you have to go pick it up, it will be 1 space infrount of the target160 Fighting Ability1 x 15; 901200 Damage
Head Crusher200 Fighting Ability1 x 2; Speed of GundamN/A Destroys the Head of the Gundam, Ending the Battle Note:can only be done when opponent has 500 or less Power Ability left
Cross Slash150 Fighting Ability1 x 2; Speed of Gundam700 With Sortle's 1400 with Beam Sortle's
Whip Slash70 Fighting Ability1 x 5; Speed of Gundam250 Damage
Super Whip Slash140 Fighting Ability and 50 Damage to yourself1 x 5; Speed of Gundam600 Damage
Sword Slash50 Fighting Ability1 x 2; Speed of Gundam200 Damage
Sword Stab70 Fighting Ability1 x 2; Speed of Gundam350 Damage